Hey wanderers, the new EA patch version 1.15 will be uploaded soon.
This has taken some time to prepare with the main focus on the travelling aspect of the game. Many experimental modes were trialled, and the selected mode resembles the latest changes in EA but with a slight change in some random maps. New random maps now are extra wide, to emphasise travel. The main navigation system was kept to the over-world map, with the fast mode kept as the default travel method. An on screen text system as added for location notes, to aid in explaining where the player is.
Other visual changes are the new night-time colour and darkness values, to harmonise the visual elements better and to improve atmosphere.
The HUD user interface has two main changes in that over-all is is now more compact. Un-used equipment will use less space and the menu items will hide themselves when not used.
The next changes that will be made are to 'fix' main locations of the game on the over-world map, to fix the town maps (buildings, people, etc) and to add the 'dungeon' map engine to the game. These elements will most likely be released in v1.16 sometime in June.